Video games of the 90s were torture Driven by a wider audience thanks to an ever more diverse offering and the possibility of playing anywhere and anytime with smartphones, new forms of players have emerged over the years. “Hardcore gamers” and “casual gamers” therefore coexist in our era where we can clearly state that there are games for everyone. But not so long ago, the average difficulty of games was much higher, for several reasons that we will see together. The lifespan of games What we call in the industry “the lifespan” of a game is the time it takes to see the end of it. If today most of the big games that we call “triple A” and which correspond to cinema blockbusters (to simplify) offer a fairly substantial lifespan (open world games), this has not always been Standard. Already for an obvious reason of available space on cartridges and CDs: the games were much shorter (apart from a few larger RPGs like Final Fantasy and their 4 CDs). But if the adventure was shorter...
Video games were better before, a great option for nostalgic gamers. A kid born in 2015 has every chance of having grandparents who knew video games. We might as well tell you that this “youth” culture has now completely become part of our customs. No, video games are no longer new, and sometimes we wish they were. Because if we have fun acting like old fools, it was still better before. For those who do not agree and are more #teamPS4, they will find what they are looking for on the We Are PlayStation website, the ideal platform: tests, forums, reviews... it's all there! Before, we knew how to marvel at graphic innovations. Today, we play games that look like interactive films, and everyone seems to find that normal. At one time, we were amazed by “isometric 3D”. And if you had to play diagonally all the time, it was still worth it. 2 Before, finishing a game had to be earned Today, we talk about it in "hours of play", as if we were reading the duration of a fil...